![](http://riskybacon.com/classes/cs513/assign5.3/all-tris-sm.png)
Friday, November 27, 2009
Drawing all triangles in texture space
Here's all the triangles drawn in texture space:
Notice that the seams aren't necessarily straight. I've been assuming that the triangles would form a nice seam all the way around the model, but it looks like that isn't true. Do I need to match up vertices between different triangles to make the seams?
![](http://riskybacon.com/classes/cs513/assign5.3/all-tris-sm.png)
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